agent society
Investigating and Extending Homans' Social Exchange Theory with Large Language Model based Agents
Wang, Lei, Zhang, Zheqing, Chen, Xu
Homans' Social Exchange Theory (SET) is widely recognized as a basic framework for understanding the formation and emergence of human civilizations and social structures. In social science, this theory is typically studied based on simple simulation experiments or real-world human studies, both of which either lack realism or are too expensive to control. In artificial intelligence, recent advances in large language models (LLMs) have shown promising capabilities in simulating human behaviors. Inspired by these insights, we adopt an interdisciplinary research perspective and propose using LLM-based agents to study Homans' SET. Specifically, we construct a virtual society composed of three LLM agents and have them engage in a social exchange game to observe their behaviors. Through extensive experiments, we found that Homans' SET is well validated in our agent society, demonstrating the consistency between the agent and human behaviors. Building on this foundation, we intentionally alter the settings of the agent society to extend the traditional Homans' SET, making it more comprehensive and detailed. To the best of our knowledge, this paper marks the first step in studying Homans' SET with LLM-based agents. More importantly, it introduces a novel and feasible research paradigm that bridges the fields of social science and computer science through LLM-based agents. Code is available at https://github.com/Paitesanshi/SET.
LMAgent: A Large-scale Multimodal Agents Society for Multi-user Simulation
Liu, Yijun, Liu, Wu, Gu, Xiaoyan, Rui, Yong, He, Xiaodong, Zhang, Yongdong
The believable simulation of multi-user behavior is crucial for understanding complex social systems. Recently, large language models (LLMs)-based AI agents have made significant progress, enabling them to achieve human-like intelligence across various tasks. However, real human societies are often dynamic and complex, involving numerous individuals engaging in multimodal interactions. In this paper, taking e-commerce scenarios as an example, we present LMAgent, a very large-scale and multimodal agents society based on multimodal LLMs. In LMAgent, besides freely chatting with friends, the agents can autonomously browse, purchase, and review products, even perform live streaming e-commerce. To simulate this complex system, we introduce a self-consistency prompting mechanism to augment agents' multimodal capabilities, resulting in significantly improved decision-making performance over the existing multi-agent system. Moreover, we propose a fast memory mechanism combined with the small-world model to enhance system efficiency, which supports more than 10,000 agent simulations in a society. Experiments on agents' behavior show that these agents achieve comparable performance to humans in behavioral indicators. Furthermore, compared with the existing LLMs-based multi-agent system, more different and valuable phenomena are exhibited, such as herd behavior, which demonstrates the potential of LMAgent in credible large-scale social behavior simulations.
Project Sid: Many-agent simulations toward AI civilization
AL, Altera., Ahn, Andrew, Becker, Nic, Carroll, Stephanie, Christie, Nico, Cortes, Manuel, Demirci, Arda, Du, Melissa, Li, Frankie, Luo, Shuying, Wang, Peter Y, Willows, Mathew, Yang, Feitong, Yang, Guangyu Robert
AI agents have been evaluated in isolation or within small groups, where interactions remain limited in scope and complexity. Large-scale simulations involving many autonomous agents -- reflecting the full spectrum of civilizational processes -- have yet to be explored. Here, we demonstrate how 10 - 1000+ AI agents behave and progress within agent societies. We first introduce the PIANO (Parallel Information Aggregation via Neural Orchestration) architecture, which enables agents to interact with humans and other agents in real-time while maintaining coherence across multiple output streams. We then evaluate agent performance in agent simulations using civilizational benchmarks inspired by human history. These simulations, set within a Minecraft environment, reveal that agents are capable of meaningful progress -- autonomously developing specialized roles, adhering to and changing collective rules, and engaging in cultural and religious transmission. These preliminary results show that agents can achieve significant milestones towards AI civilizations, opening new avenues for large simulations, agentic organizational intelligence, and integrating AI into human civilizations.
Value-Based Rationales Improve Social Experience: A Multiagent Simulation Study
Tzeng, Sz-Ting, Ajmeri, Nirav, Singh, Munindar P.
We propose Exanna, a framework to realize agents that incorporate values in decision making. An Exannaagent considers the values of itself and others when providing rationales for its actions and evaluating the rationales provided by others. Via multiagent simulation, we demonstrate that considering values in decision making and producing rationales, especially for norm-deviating actions, leads to (1) higher conflict resolution, (2) better social experience, (3) higher privacy, and (4) higher flexibility.
Is There Any Social Principle for LLM-Based Agents?
Bai, Jitao, Zhang, Simiao, Chen, Zhonghao
"social sciences" for agent community may also be derived. Similarity is established with the human social sciences serving as the baseline. Since there exist inherent differences in the way agents and human act, the "social sciences" for agent society may also be Similar to the common methodology in human social different from that for human society.
Social Value Orientation and Integral Emotions in Multi-Agent Systems
Collins, Daniel, Houghton, Conor, Ajmeri, Nirav
Human social behavior is influenced by individual differences in social preferences. Social value orientation (SVO) is a measurable personality trait which indicates the relative importance an individual places on their own and on others' welfare when making decisions. SVO and other individual difference variables are strong predictors of human behavior and social outcomes. However, there are transient changes human behavior associated with emotions that are not captured by individual differences alone. Integral emotions, the emotions which arise in direct response to a decision-making scenario, have been linked to temporary shifts in decision-making preferences. In this work, we investigated the effects of moderating social preferences with integral emotions in multi-agent societies. We developed Svoie, a method for designing agents which make decisions based on established SVO policies, as well as alternative integral emotion policies in response to task outcomes. We conducted simulation experiments in a resource-sharing task environment, and compared societies of Svoie agents with societies of agents with fixed SVO policies. We find that societies of agents which adapt their behavior through integral emotions achieved similar collective welfare to societies of agents with fixed SVO policies, but with significantly reduced inequality between the welfare of agents with different SVO traits. We observed that by allowing agents to change their policy in response to task outcomes, agents can moderate their behavior to achieve greater social equality. \end{abstract}
Noe: Norms Emergence and Robustness Based on Emotions in Multiagent Systems
Tzeng, Sz-Ting, Ajmeri, Nirav, Singh, Munindar P.
Social norms characterize collective and acceptable group conducts in human society. Furthermore, some social norms emerge from interactions of agents or humans. To achieve agent autonomy and make norm satisfaction explainable, we include emotions into the normative reasoning process, which evaluate whether to comply or violate a norm. Specifically, before selecting an action to execute, an agent observes the environment and infer the state and consequences with its internal states after norm satisfaction or violation of a social norm. Both norm satisfaction and violation provoke further emotions, and the subsequent emotions affect norm enforcement. This paper investigates how modeling emotions affect the emergence and robustness of social norms via social simulation experiments. We find that an ability in agents to consider emotional responses to the outcomes of norm satisfaction and violation (1) promote norm compliance; and (2) improve societal welfare.
A Formal Framework of Virtual Organisations as Agent Societies
McGinnis, Jarred, Stathis, Kostas, Toni, Francesca
We propose a formal framework that supports a model of agent-based Virtual Organisations (VOs) for service grids and provides an associated operational model for the creation of VOs. The framework is intended to be used for describing different service grid applications based on multiple agents and, as a result, it abstracts away from any realisation choices of the service grid application, the agents involved to support the applications and their interactions. Within the proposed framework VOs are seen as emerging from societies of agents, where agents are abstractly characterised by goals and roles they can play within VOs. In turn, VOs are abstractly characterised by the agents participating in them with specific roles, as well as the workflow of services and corresponding contracts suitable for achieving the goals of the participating agents. We illustrate the proposed framework with an earth observation scenario.
Negotiating Socially Optimal Allocations of Resources
Endriss, U., Maudet, N., Sadri, F., Toni, F.
A multiagent system may be thought of as an artificial society of autonomous software agents and we can apply concepts borrowed from welfare economics and social choice theory to assess the social welfare of such an agent society. In this paper, we study an abstract negotiation framework where agents can agree on multilateral deals to exchange bundles of indivisible resources. We then analyse how these deals affect social welfare for different instances of the basic framework and different interpretations of the concept of social welfare itself. In particular, we show how certain classes of deals are both sufficient and necessary to guarantee that a socially optimal allocation of resources will be reached eventually.